meli/src/state.rs

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/*
* meli
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*
* Copyright 2017-2018 Manos Pitsidianakis
*
* This file is part of meli.
*
* meli is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* meli is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with meli. If not, see <http://www.gnu.org/licenses/>.
*/
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/*! The application's state.
The UI crate has an Box<dyn Component>-Component-System design. The System part, is also the application's state, so they're both merged in the `State` struct.
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`State` owns all the Components of the UI. In the application's main event loop, input is handed to the state in the form of `UIEvent` objects which traverse the component graph. Components decide to handle each input or not.
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Input is received in the main loop from threads which listen on the stdin for user input, observe folders for file changes etc. The relevant struct is `ThreadEvent`.
*/
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use super::*;
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//use crate::plugins::PluginManager;
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use melib::backends::{AccountHash, BackendEventConsumer};
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use crate::jobs::JobExecutor;
use crate::terminal::screen::Screen;
use crossbeam::channel::{unbounded, Receiver, Sender};
use indexmap::IndexMap;
use smallvec::SmallVec;
use std::env;
use std::os::unix::io::RawFd;
use std::sync::Arc;
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use std::thread;
struct InputHandler {
pipe: (RawFd, RawFd),
rx: Receiver<InputCommand>,
tx: Sender<InputCommand>,
state_tx: Sender<ThreadEvent>,
control: std::sync::Weak<()>,
}
impl InputHandler {
fn restore(&mut self) {
let working = Arc::new(());
let control = Arc::downgrade(&working);
/* Clear channel without blocking. switch_to_main_screen() issues a kill when
* returning from a fork and there's no input thread, so the newly created thread will
* receive it and die. */
//let _ = self.rx.try_iter().count();
let rx = self.rx.clone();
let pipe = self.pipe.0;
let tx = self.state_tx.clone();
thread::Builder::new()
.name("input-thread".to_string())
.spawn(move || {
get_events(
|i| {
tx.send(ThreadEvent::Input(i)).unwrap();
},
&rx,
pipe,
working,
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)
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})
.unwrap();
self.control = control;
}
fn kill(&self) {
let _ = nix::unistd::write(self.pipe.1, &[1]);
self.tx.send(InputCommand::Kill).unwrap();
}
fn check(&mut self) {
match self.control.upgrade() {
Some(_) => {}
None => {
debug!("restarting input_thread");
self.restore();
}
}
}
}
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/// A context container for loaded settings, accounts, UI changes, etc.
pub struct Context {
pub accounts: IndexMap<AccountHash, Account>,
pub settings: Box<Settings>,
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/// Areas of the screen that must be redrawn in the next render
pub dirty_areas: VecDeque<Area>,
/// Events queue that components send back to the state
pub replies: VecDeque<UIEvent>,
pub sender: Sender<ThreadEvent>,
receiver: Receiver<ThreadEvent>,
input_thread: InputHandler,
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pub job_executor: Arc<JobExecutor>,
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pub children: Vec<std::process::Child>,
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pub temp_files: Vec<File>,
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}
impl Context {
pub fn replies(&mut self) -> smallvec::SmallVec<[UIEvent; 8]> {
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self.replies.drain(0..).collect()
}
pub fn input_kill(&self) {
self.input_thread.kill();
}
pub fn restore_input(&mut self) {
self.input_thread.restore();
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}
pub fn is_online_idx(&mut self, account_pos: usize) -> Result<()> {
let Context {
ref mut accounts,
ref mut replies,
..
} = self;
let was_online = accounts[account_pos].is_online.is_ok();
let ret = accounts[account_pos].is_online();
if ret.is_ok() && !was_online {
debug!("inserting mailbox hashes:");
for mailbox_node in accounts[account_pos].list_mailboxes() {
debug!(
"hash & mailbox: {:?} {}",
mailbox_node.hash,
accounts[account_pos][&mailbox_node.hash].name()
);
}
accounts[account_pos].watch();
replies.push_back(UIEvent::AccountStatusChange(
accounts[account_pos].hash(),
None,
));
}
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if ret.is_ok() != was_online {
replies.push_back(UIEvent::AccountStatusChange(
accounts[account_pos].hash(),
None,
));
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}
ret
}
pub fn is_online(&mut self, account_hash: AccountHash) -> Result<()> {
let idx = self.accounts.get_index_of(&account_hash).unwrap();
self.is_online_idx(idx)
}
#[cfg(test)]
pub fn new_mock() -> Self {
let (sender, receiver) =
crossbeam::channel::bounded(32 * ::std::mem::size_of::<ThreadEvent>());
let job_executor = Arc::new(JobExecutor::new(sender.clone()));
let input_thread = unbounded();
let input_thread_pipe = nix::unistd::pipe()
.map_err(|err| Box::new(err) as Box<dyn std::error::Error + Send + Sync + 'static>)
.unwrap();
let backends = Backends::new();
let settings = Box::new(Settings::new().unwrap());
let accounts = vec![{
let name = "test".to_string();
let mut account_conf = AccountConf::default();
account_conf.conf.format = "maildir".to_string();
account_conf.account.format = "maildir".to_string();
account_conf.account.root_mailbox = "/tmp/".to_string();
let sender = sender.clone();
let account_hash = {
use std::collections::hash_map::DefaultHasher;
use std::hash::Hasher;
let mut hasher = DefaultHasher::new();
hasher.write(name.as_bytes());
hasher.finish()
};
Account::new(
account_hash,
name,
account_conf,
&backends,
job_executor.clone(),
sender.clone(),
BackendEventConsumer::new(Arc::new(
move |account_hash: AccountHash, ev: BackendEvent| {
sender
.send(ThreadEvent::UIEvent(UIEvent::BackendEvent(
account_hash,
ev,
)))
.unwrap();
},
)),
)
.unwrap()
}];
let accounts = accounts.into_iter().map(|acc| (acc.hash(), acc)).collect();
let working = Arc::new(());
let control = Arc::downgrade(&working);
Context {
accounts,
settings,
dirty_areas: VecDeque::with_capacity(0),
replies: VecDeque::with_capacity(0),
temp_files: Vec::new(),
job_executor,
children: vec![],
input_thread: InputHandler {
pipe: input_thread_pipe,
rx: input_thread.1,
tx: input_thread.0,
control,
state_tx: sender.clone(),
},
sender,
receiver,
}
}
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}
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/// A State object to manage and own components and components of the UI. `State` is responsible for
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/// managing the terminal and interfacing with `melib`
pub struct State {
screen: Box<Screen>,
draw_rate_limit: RateLimit,
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child: Option<ForkType>,
pub mode: UIMode,
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overlay: Vec<Box<dyn Component>>,
components: Vec<Box<dyn Component>>,
pub context: Box<Context>,
timer: thread::JoinHandle<()>,
display_messages: SmallVec<[DisplayMessage; 8]>,
display_messages_expiration_start: Option<UnixTimestamp>,
display_messages_active: bool,
display_messages_dirty: bool,
display_messages_initialised: bool,
display_messages_pos: usize,
display_messages_area: Area,
}
#[derive(Debug)]
struct DisplayMessage {
timestamp: UnixTimestamp,
msg: String,
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}
impl Drop for State {
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fn drop(&mut self) {
// When done, restore the defaults to avoid messing with the terminal.
self.screen.switch_to_main_screen();
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use nix::sys::wait::{waitpid, WaitPidFlag};
for child in self.context.children.iter_mut() {
if let Err(err) = waitpid(
nix::unistd::Pid::from_raw(child.id() as i32),
Some(WaitPidFlag::WNOHANG),
) {
debug!("Failed to wait on subprocess {}: {}", child.id(), err);
}
}
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if let Some(ForkType::Embed(child_pid)) = self.child.take() {
/* Try wait, we don't want to block */
if let Err(e) = waitpid(child_pid, Some(WaitPidFlag::WNOHANG)) {
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debug!("Failed to wait on subprocess {}: {}", child_pid, e);
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}
}
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}
}
impl State {
pub fn new(
settings: Option<Settings>,
sender: Sender<ThreadEvent>,
receiver: Receiver<ThreadEvent>,
) -> Result<Self> {
/*
* Create async channel to block the input-thread if we need to fork and stop it from reading
* stdin, see get_events() for details
* */
let input_thread = unbounded();
let input_thread_pipe = nix::unistd::pipe()
.map_err(|err| Box::new(err) as Box<dyn std::error::Error + Send + Sync + 'static>)?;
let backends = Backends::new();
let settings = Box::new(if let Some(settings) = settings {
settings
} else {
Settings::new()?
});
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/*
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let mut plugin_manager = PluginManager::new();
for (_, p) in settings.plugins.clone() {
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if crate::plugins::PluginKind::Backend == p.kind() {
debug!("registering {:?}", &p);
crate::plugins::backend::PluginBackend::register(
plugin_manager.listener(),
p.clone(),
&mut backends,
);
}
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plugin_manager.register(p)?;
}
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*/
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let termsize = termion::terminal_size()?;
let cols = termsize.0 as usize;
let rows = termsize.1 as usize;
let job_executor = Arc::new(JobExecutor::new(sender.clone()));
let accounts = {
settings
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.accounts
.iter()
.map(|(n, a_s)| {
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let sender = sender.clone();
let account_hash = {
use std::collections::hash_map::DefaultHasher;
use std::hash::Hasher;
let mut hasher = DefaultHasher::new();
hasher.write(n.as_bytes());
hasher.finish()
};
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Account::new(
account_hash,
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n.to_string(),
a_s.clone(),
&backends,
job_executor.clone(),
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sender.clone(),
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BackendEventConsumer::new(Arc::new(
move |account_hash: AccountHash, ev: BackendEvent| {
sender
.send(ThreadEvent::UIEvent(UIEvent::BackendEvent(
account_hash,
ev,
)))
.unwrap();
},
)),
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)
})
.collect::<Result<Vec<Account>>>()?
};
let accounts = accounts.into_iter().map(|acc| (acc.hash(), acc)).collect();
let timer = {
let sender = sender.clone();
thread::Builder::new().spawn(move || {
let sender = sender;
loop {
thread::park();
sender.send(ThreadEvent::Pulse).unwrap();
thread::sleep(std::time::Duration::from_millis(100));
}
})
}?;
timer.thread().unpark();
let working = Arc::new(());
let control = Arc::downgrade(&working);
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let mut s = State {
screen: Box::new(Screen {
cols,
rows,
grid: CellBuffer::new(cols, rows, Cell::with_char(' ')),
overlay_grid: CellBuffer::new(cols, rows, Cell::with_char(' ')),
mouse: settings.terminal.use_mouse.is_true(),
stdout: None,
draw_horizontal_segment_fn: if settings.terminal.use_color() {
Screen::draw_horizontal_segment
} else {
Screen::draw_horizontal_segment_no_color
},
}),
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child: None,
mode: UIMode::Normal,
components: Vec::with_capacity(8),
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overlay: Vec::new(),
timer,
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draw_rate_limit: RateLimit::new(1, 3, job_executor.clone()),
display_messages: SmallVec::new(),
display_messages_expiration_start: None,
display_messages_pos: 0,
display_messages_active: false,
display_messages_dirty: false,
display_messages_initialised: false,
display_messages_area: ((0, 0), (0, 0)),
context: Box::new(Context {
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accounts,
settings,
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dirty_areas: VecDeque::with_capacity(5),
replies: VecDeque::with_capacity(5),
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temp_files: Vec::new(),
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job_executor,
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children: vec![],
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input_thread: InputHandler {
pipe: input_thread_pipe,
rx: input_thread.1,
tx: input_thread.0,
control,
state_tx: sender.clone(),
},
sender,
receiver,
}),
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};
if s.context.settings.terminal.ascii_drawing {
s.screen.grid.set_ascii_drawing(true);
s.screen.overlay_grid.set_ascii_drawing(true);
}
s.screen.switch_to_alternate_screen(&s.context);
for i in 0..s.context.accounts.len() {
if !s.context.accounts[i].backend_capabilities.is_remote {
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s.context.accounts[i].watch();
}
if s.context.is_online_idx(i).is_ok() && s.context.accounts[i].is_empty() {
//return Err(MeliError::new(format!(
// "Account {} has no mailboxes configured.",
// s.context.accounts[i].name()
//)));
}
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}
s.context.restore_input();
Ok(s)
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}
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/*
* When we receive a mailbox hash from a watcher thread,
* we match the hash to the index of the mailbox, request a reload
* and startup a thread to remind us to poll it every now and then till it's finished.
*/
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pub fn refresh_event(&mut self, event: RefreshEvent) {
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let account_hash = event.account_hash;
let mailbox_hash = event.mailbox_hash;
if self.context.accounts[&account_hash]
.mailbox_entries
.contains_key(&mailbox_hash)
{
if self.context.accounts[&account_hash]
.load(mailbox_hash)
.is_err()
{
self.context.replies.push_back(UIEvent::from(event));
return;
}
let Context {
ref mut accounts, ..
} = &mut *self.context;
if let Some(notification) = accounts[&account_hash].reload(event, mailbox_hash) {
if let UIEvent::Notification(_, _, _) = notification {
self.rcv_event(UIEvent::MailboxUpdate((account_hash, mailbox_hash)));
}
self.rcv_event(notification);
}
} else if let melib::backends::RefreshEventKind::Failure(err) = event.kind {
debug!(err);
}
}
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pub fn receiver(&self) -> Receiver<ThreadEvent> {
self.context.receiver.clone()
}
pub fn sender(&self) -> Sender<ThreadEvent> {
self.context.sender.clone()
}
pub fn restore_input(&mut self) {
self.context.restore_input();
}
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/// On `SIGWNICH` the `State` redraws itself according to the new terminal size.
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pub fn update_size(&mut self) {
self.screen.update_size();
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self.rcv_event(UIEvent::Resize);
self.display_messages_dirty = true;
self.display_messages_initialised = false;
self.display_messages_area = ((0, 0), (0, 0));
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// Invalidate dirty areas.
self.context.dirty_areas.clear();
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}
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/// Force a redraw for all dirty components.
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pub fn redraw(&mut self) {
if !self.draw_rate_limit.tick() {
return;
}
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for i in 0..self.components.len() {
self.draw_component(i);
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}
let mut areas: smallvec::SmallVec<[Area; 8]> =
self.context.dirty_areas.drain(0..).collect();
if self.display_messages_active {
let now = melib::datetime::now();
if self
.display_messages_expiration_start
.map(|t| t + 5 < now)
.unwrap_or(false)
{
self.display_messages_active = false;
self.display_messages_dirty = true;
self.display_messages_initialised = false;
self.display_messages_expiration_start = None;
areas.push((
(0, 0),
(
self.screen.cols.saturating_sub(1),
self.screen.rows.saturating_sub(1),
),
));
}
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}
/* Sort by x_start, ie upper_left corner's x coordinate */
areas.sort_by(|a, b| (a.0).0.partial_cmp(&(b.0).0).unwrap());
if self.display_messages_active {
/* Check if any dirty area intersects with the area occupied by floating notification
* box */
let (displ_top, displ_bot) = self.display_messages_area;
for &((top_x, top_y), (bottom_x, bottom_y)) in &areas {
self.display_messages_dirty |= !(bottom_y < displ_top.1
|| displ_bot.1 < top_y
|| bottom_x < displ_top.0
|| displ_bot.0 < top_x);
}
}
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/* draw each dirty area */
let rows = self.screen.rows;
for y in 0..rows {
let mut segment = None;
for ((x_start, y_start), (x_end, y_end)) in &areas {
if y < *y_start || y > *y_end {
continue;
}
if let Some((x_start, x_end)) = segment.take() {
(self.screen.draw_horizontal_segment_fn)(
&mut self.screen.grid,
self.screen.stdout.as_mut().unwrap(),
x_start,
x_end,
y,
);
}
match segment {
ref mut s @ None => {
*s = Some((*x_start, *x_end));
}
ref mut s @ Some(_) if s.unwrap().1 < *x_start => {
(self.screen.draw_horizontal_segment_fn)(
&mut self.screen.grid,
self.screen.stdout.as_mut().unwrap(),
s.unwrap().0,
s.unwrap().1,
y,
);
*s = Some((*x_start, *x_end));
}
ref mut s @ Some(_) if s.unwrap().1 < *x_end => {
(self.screen.draw_horizontal_segment_fn)(
&mut self.screen.grid,
self.screen.stdout.as_mut().unwrap(),
s.unwrap().0,
s.unwrap().1,
y,
);
*s = Some((s.unwrap().1, *x_end));
}
Some((_, ref mut x)) => {
*x = *x_end;
}
}
}
if let Some((x_start, x_end)) = segment {
(self.screen.draw_horizontal_segment_fn)(
&mut self.screen.grid,
self.screen.stdout.as_mut().unwrap(),
x_start,
x_end,
y,
);
}
}
if self.display_messages_dirty && self.display_messages_active {
if let Some(DisplayMessage {
ref timestamp,
ref msg,
..
}) = self.display_messages.get(self.display_messages_pos)
{
if !self.display_messages_initialised {
{
/* Clear area previously occupied by floating notification box */
let displ_area = self.display_messages_area;
for y in get_y(upper_left!(displ_area))..=get_y(bottom_right!(displ_area)) {
(self.screen.draw_horizontal_segment_fn)(
&mut self.screen.grid,
self.screen.stdout.as_mut().unwrap(),
get_x(upper_left!(displ_area)),
get_x(bottom_right!(displ_area)),
y,
);
}
}
let noto_colors = crate::conf::value(&self.context, "status.notification");
use crate::melib::text_processing::{Reflow, TextProcessing};
let msg_lines = msg.split_lines_reflow(Reflow::All, Some(self.screen.cols / 3));
let width = msg_lines
.iter()
.map(|line| line.grapheme_len() + 4)
.max()
.unwrap_or(0);
let displ_area = place_in_area(
(
(0, 0),
(
self.screen.cols.saturating_sub(1),
self.screen.rows.saturating_sub(1),
),
),
(width, std::cmp::min(self.screen.rows, msg_lines.len() + 4)),
false,
false,
);
let box_displ_area = create_box(&mut self.screen.overlay_grid, displ_area);
for row in self.screen.overlay_grid.bounds_iter(box_displ_area) {
for c in row {
self.screen.overlay_grid[c]
.set_ch(' ')
.set_fg(noto_colors.fg)
.set_bg(noto_colors.bg)
.set_attrs(noto_colors.attrs);
}
}
let ((x, mut y), box_displ_area_bottom_right) = box_displ_area;
for line in msg_lines.into_iter().chain(Some(String::new())).chain(Some(
melib::datetime::timestamp_to_string(*timestamp, None, false),
)) {
write_string_to_grid(
&line,
&mut self.screen.overlay_grid,
noto_colors.fg,
noto_colors.bg,
noto_colors.attrs,
((x, y), box_displ_area_bottom_right),
Some(x),
);
y += 1;
}
if self.display_messages.len() > 1 {
write_string_to_grid(
&if self.display_messages_pos == 0 {
format!(
"Next: {}",
self.context.settings.shortcuts.general.info_message_next
)
} else if self.display_messages_pos + 1 == self.display_messages.len() {
format!(
"Prev: {}",
self.context
.settings
.shortcuts
.general
.info_message_previous
)
} else {
format!(
"Prev: {} Next: {}",
self.context
.settings
.shortcuts
.general
.info_message_previous,
self.context.settings.shortcuts.general.info_message_next
)
},
&mut self.screen.overlay_grid,
noto_colors.fg,
noto_colors.bg,
noto_colors.attrs,
((x, y), box_displ_area_bottom_right),
Some(x),
);
}
self.display_messages_area = displ_area;
}
for y in get_y(upper_left!(self.display_messages_area))
..=get_y(bottom_right!(self.display_messages_area))
{
(self.screen.draw_horizontal_segment_fn)(
&mut self.screen.overlay_grid,
self.screen.stdout.as_mut().unwrap(),
get_x(upper_left!(self.display_messages_area)),
get_x(bottom_right!(self.display_messages_area)),
y,
);
}
}
self.display_messages_dirty = false;
} else if self.display_messages_dirty {
/* Clear area previously occupied by floating notification box */
let displ_area = self.display_messages_area;
for y in get_y(upper_left!(displ_area))..=get_y(bottom_right!(displ_area)) {
(self.screen.draw_horizontal_segment_fn)(
&mut self.screen.grid,
self.screen.stdout.as_mut().unwrap(),
get_x(upper_left!(displ_area)),
get_x(bottom_right!(displ_area)),
y,
);
}
self.display_messages_dirty = false;
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}
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if !self.overlay.is_empty() {
let area = center_area(
(
(0, 0),
(
self.screen.cols.saturating_sub(1),
self.screen.rows.saturating_sub(1),
),
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),
(
if self.screen.cols / 3 > 30 {
self.screen.cols / 3
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} else {
self.screen.cols
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},
if self.screen.rows / 5 > 10 {
self.screen.rows / 5
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} else {
self.screen.rows
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},
),
);
copy_area(&mut self.screen.overlay_grid, &self.screen.grid, area, area);
self.overlay.get_mut(0).unwrap().draw(
&mut self.screen.overlay_grid,
area,
&mut self.context,
);
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for y in get_y(upper_left!(area))..=get_y(bottom_right!(area)) {
(self.screen.draw_horizontal_segment_fn)(
&mut self.screen.overlay_grid,
self.screen.stdout.as_mut().unwrap(),
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get_x(upper_left!(area)),
get_x(bottom_right!(area)),
y,
);
}
}
self.flush();
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}
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/// Draw the entire screen from scratch.
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pub fn render(&mut self) {
self.screen.update_size();
let cols = self.screen.cols;
let rows = self.screen.rows;
self.context
.dirty_areas
.push_back(((0, 0), (cols - 1, rows - 1)));
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self.redraw();
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}
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pub fn draw_component(&mut self, idx: usize) {
let component = &mut self.components[idx];
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let upper_left = (0, 0);
let bottom_right = (self.screen.cols - 1, self.screen.rows - 1);
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if component.is_dirty() {
component.draw(
&mut self.screen.grid,
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(upper_left, bottom_right),
&mut self.context,
);
}
}
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pub fn can_quit_cleanly(&mut self) -> bool {
let State {
ref mut components,
ref context,
..
} = self;
components.iter_mut().all(|c| c.can_quit_cleanly(context))
}
pub fn register_component(&mut self, component: Box<dyn Component>) {
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self.components.push(component);
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}
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/// Convert user commands to actions/method calls.
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fn exec_command(&mut self, cmd: Action) {
match cmd {
SetEnv(key, val) => {
env::set_var(key.as_str(), val.as_str());
}
PrintEnv(key) => {
self.context
.replies
.push_back(UIEvent::StatusEvent(StatusEvent::DisplayMessage(
env::var(key.as_str()).unwrap_or_else(|e| e.to_string()),
)));
}
Mailbox(account_name, op) => {
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if let Some(account) = self
.context
.accounts
.values_mut()
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.find(|a| a.name() == account_name)
{
if let Err(err) = account.mailbox_operation(op) {
self.context.replies.push_back(UIEvent::StatusEvent(
StatusEvent::DisplayMessage(err.to_string()),
));
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}
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} else {
self.context.replies.push_back(UIEvent::StatusEvent(
StatusEvent::DisplayMessage(format!(
"Account with name `{}` not found.",
account_name
)),
));
}
}
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#[cfg(feature = "sqlite3")]
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AccountAction(ref account_name, ReIndex) => {
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let account_index = if let Some(a) = self
.context
.accounts
.iter()
.position(|(_, acc)| acc.name() == account_name)
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{
a
} else {
self.context.replies.push_back(UIEvent::Notification(
None,
format!("Account {} was not found.", account_name),
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Some(NotificationType::Error(ErrorKind::None)),
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));
return;
};
if *self.context.accounts[account_index]
.settings
.conf
.search_backend()
!= crate::conf::SearchBackend::Sqlite3
{
self.context.replies.push_back(UIEvent::Notification(
None,
format!(
"Account {} doesn't have an sqlite3 search backend.",
account_name
),
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Some(NotificationType::Error(ErrorKind::None)),
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));
return;
}
match crate::sqlite3::index(&mut self.context, account_index) {
Ok(job) => {
let handle = self.context.job_executor.spawn_blocking(job);
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self.context.accounts[account_index].active_jobs.insert(
handle.job_id,
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crate::conf::accounts::JobRequest::Generic {
name: "Message index rebuild".into(),
handle,
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on_finish: None,
logging_level: melib::LoggingLevel::INFO,
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},
);
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self.context.replies.push_back(UIEvent::Notification(
None,
"Message index rebuild started.".to_string(),
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Some(NotificationType::Info),
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));
}
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Err(err) => {
self.context.replies.push_back(UIEvent::Notification(
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Some("Message index rebuild failed".to_string()),
err.to_string(),
Some(NotificationType::Error(err.kind)),
));
}
}
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}
#[cfg(not(feature = "sqlite3"))]
AccountAction(ref account_name, ReIndex) => {
self.context.replies.push_back(UIEvent::Notification(
None,
"Message index rebuild failed: meli is not built with sqlite3 support."
.to_string(),
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Some(NotificationType::Error(ErrorKind::None)),
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));
}
AccountAction(ref account_name, PrintAccountSetting(ref setting)) => {
let path = setting.split('.').collect::<SmallVec<[&str; 16]>>();
if let Some(pos) = self
.context
.accounts
.iter()
.position(|(_h, a)| a.name() == account_name)
{
self.context.replies.push_back(UIEvent::StatusEvent(
StatusEvent::UpdateStatus(
self.context.accounts[pos]
.settings
.lookup("settings", &path)
.unwrap_or_else(|err| err.to_string()),
),
));
} else {
self.context.replies.push_back(UIEvent::Notification(
None,
format!("Account {} was not found.", account_name),
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Some(NotificationType::Error(ErrorKind::None)),
));
}
}
PrintSetting(ref setting) => {
let path = setting.split('.').collect::<SmallVec<[&str; 16]>>();
self.context
.replies
.push_back(UIEvent::StatusEvent(StatusEvent::UpdateStatus(
self.context
.settings
.lookup("settings", &path)
.unwrap_or_else(|err| err.to_string()),
)));
}
ToggleMouse => {
self.screen.mouse = !self.screen.mouse;
self.screen.set_mouse(self.screen.mouse);
self.rcv_event(UIEvent::StatusEvent(StatusEvent::SetMouse(
self.screen.mouse,
)));
}
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Quit => {
self.context
.sender
.send(ThreadEvent::Input((
self.context.settings.shortcuts.general.quit.clone(),
vec![],
)))
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.unwrap();
}
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v => {
self.rcv_event(UIEvent::Action(v));
}
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}
}
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/// The application's main loop sends `UIEvents` to state via this method.
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pub fn rcv_event(&mut self, mut event: UIEvent) {
if let UIEvent::Input(_) = event {
if self.display_messages_expiration_start.is_none() {
self.display_messages_expiration_start = Some(melib::datetime::now());
}
}
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match event {
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// Command type is handled only by State.
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UIEvent::Command(cmd) => {
if let Ok(action) = parse_command(cmd.as_bytes()) {
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if action.needs_confirmation() {
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self.overlay.push(Box::new(UIConfirmationDialog::new(
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"You sure?",
vec![(true, "yes".to_string()), (false, "no".to_string())],
true,
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Some(Box::new(move |id: ComponentId, result: bool| {
Some(UIEvent::FinishedUIDialog(
id,
Box::new(if result { Some(action) } else { None }),
))
})),
&self.context,
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)));
} else if let Action::ReloadConfiguration = action {
match Settings::new().and_then(|new_settings| {
let old_accounts = self.context.settings.accounts.keys().collect::<std::collections::HashSet<&String>>();
let new_accounts = new_settings.accounts.keys().collect::<std::collections::HashSet<&String>>();
if old_accounts != new_accounts {
return Err("cannot reload account configuration changes; restart meli instead.".into());
}
for (key, acc) in new_settings.accounts.iter() {
if toml::Value::try_from(&acc) != toml::Value::try_from(&self.context.settings.accounts[key]) {
return Err("cannot reload account configuration changes; restart meli instead.".into());
}
}
if toml::Value::try_from(&new_settings) == toml::Value::try_from(&self.context.settings) {
return Err("No changes detected.".into());
}
Ok(Box::new(new_settings))
}) {
Ok(new_settings) => {
let old_settings = std::mem::replace(&mut self.context.settings, new_settings);
self.context.replies.push_back(UIEvent::ConfigReload {
old_settings
});
self.context.replies.push_back(UIEvent::Resize);
}
Err(err) => {
self.context.replies.push_back(UIEvent::StatusEvent(
StatusEvent::DisplayMessage(format!(
"Could not load configuration: {}",
err
)),
));
}
}
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} else {
self.exec_command(action);
}
} else {
self.context.replies.push_back(UIEvent::StatusEvent(
StatusEvent::DisplayMessage("invalid command".to_string()),
));
}
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return;
}
UIEvent::Fork(ForkType::Finished) => {
/*
* Fork has finished in the past.
* We're back in the AlternateScreen, but the cursor is reset to Shown, so fix
* it.
write!(self.screen.stdout(), "{}", cursor::Hide,).unwrap();
self.flush();
*/
self.screen.switch_to_main_screen();
self.screen.switch_to_alternate_screen(&self.context);
self.context.restore_input();
return;
}
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UIEvent::Fork(ForkType::Generic(child)) => {
self.context.children.push(child);
return;
}
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UIEvent::Fork(child) => {
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self.mode = UIMode::Fork;
self.child = Some(child);
return;
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}
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UIEvent::BackendEvent(
account_hash,
BackendEvent::Notice {
ref description,
ref content,
level,
},
) => {
log(
format!(
"{}: {}{}{}",
self.context.accounts[&account_hash].name(),
description.as_str(),
if content.is_some() { ": " } else { "" },
content.as_ref().map(|s| s.as_str()).unwrap_or("")
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),
level,
);
self.rcv_event(UIEvent::StatusEvent(StatusEvent::DisplayMessage(
description.to_string(),
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)));
return;
}
UIEvent::BackendEvent(account_hash, BackendEvent::AccountStateChange { message }) => {
self.rcv_event(UIEvent::AccountStatusChange(account_hash, Some(message)));
return;
}
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UIEvent::BackendEvent(_, BackendEvent::Refresh(refresh_event)) => {
self.refresh_event(refresh_event);
return;
}
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UIEvent::ChangeMode(m) => {
self.context
.sender
.send(ThreadEvent::UIEvent(UIEvent::ChangeMode(m)))
.unwrap();
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}
UIEvent::Timer(id) if id == self.draw_rate_limit.id() => {
self.draw_rate_limit.reset();
self.redraw();
return;
}
UIEvent::Input(ref key)
if *key
== self
.context
.settings
.shortcuts
.general
.info_message_previous =>
{
self.display_messages_expiration_start = Some(melib::datetime::now());
self.display_messages_active = true;
self.display_messages_initialised = false;
self.display_messages_dirty = true;
self.display_messages_pos = self.display_messages_pos.saturating_sub(1);
return;
}
UIEvent::Input(ref key)
if *key == self.context.settings.shortcuts.general.info_message_next =>
{
self.display_messages_expiration_start = Some(melib::datetime::now());
self.display_messages_active = true;
self.display_messages_initialised = false;
self.display_messages_dirty = true;
self.display_messages_pos = std::cmp::min(
self.display_messages.len().saturating_sub(1),
self.display_messages_pos + 1,
);
return;
}
UIEvent::StatusEvent(StatusEvent::DisplayMessage(ref msg)) => {
self.display_messages.push(DisplayMessage {
timestamp: melib::datetime::now(),
msg: msg.clone(),
});
self.display_messages_active = true;
self.display_messages_initialised = false;
self.display_messages_dirty = true;
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self.display_messages_expiration_start = None;
self.display_messages_pos = self.display_messages.len() - 1;
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self.redraw();
}
UIEvent::ComponentKill(ref id) if self.overlay.iter().any(|c| c.id() == *id) => {
let pos = self.overlay.iter().position(|c| c.id() == *id).unwrap();
self.overlay.remove(pos);
}
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UIEvent::FinishedUIDialog(ref id, ref mut results)
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if self.overlay.iter().any(|c| c.id() == *id) =>
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{
if let Some(ref mut action @ Some(_)) = results.downcast_mut::<Option<Action>>() {
self.exec_command(action.take().unwrap());
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return;
}
}
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UIEvent::Callback(callback_fn) => {
(callback_fn.0)(&mut self.context);
return;
}
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UIEvent::GlobalUIDialog(dialog) => {
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self.overlay.push(dialog);
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return;
}
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_ => {}
}
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let Self {
ref mut components,
ref mut context,
ref mut overlay,
..
} = self;
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/* inform each component */
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for c in overlay.iter_mut().chain(components.iter_mut()) {
if c.process_event(&mut event, context) {
break;
}
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}
if !self.context.replies.is_empty() {
let replies: smallvec::SmallVec<[UIEvent; 8]> =
self.context.replies.drain(0..).collect();
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// Pass replies to self and call count on the map iterator to force evaluation
replies.into_iter().map(|r| self.rcv_event(r)).count();
}
}
pub fn try_wait_on_child(&mut self) -> Option<bool> {
let should_return_flag = match self.child {
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Some(ForkType::NewDraft(_, ref mut c)) => {
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let w = c.try_wait();
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match w {
Ok(Some(_)) => true,
Ok(None) => false,
Err(err) => {
log(format!("Failed to wait on editor process: {}", err), ERROR);
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return None;
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}
}
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}
Some(ForkType::Generic(ref mut c)) => {
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let w = c.try_wait();
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match w {
Ok(Some(_)) => true,
Ok(None) => false,
Err(err) => {
log(format!("Failed to wait on child process: {}", err), ERROR);
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return None;
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}
}
}
Some(ForkType::Finished) => {
/* Fork has already finished */
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self.child = None;
return None;
}
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_ => {
return None;
}
};
if should_return_flag {
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return Some(true);
}
Some(false)
}
/// Switch back to the terminal's main screen (The command line the user sees before opening
/// the application)
pub fn switch_to_main_screen(&mut self) {
self.screen.switch_to_main_screen();
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}
pub fn switch_to_alternate_screen(&mut self) {
self.screen.switch_to_alternate_screen(&self.context);
}
fn flush(&mut self) {
self.screen.flush();
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}
pub fn check_accounts(&mut self) {
let mut ctr = 0;
for i in 0..self.context.accounts.len() {
if self.context.is_online_idx(i).is_ok() {
ctr += 1;
}
}
if ctr != self.context.accounts.len() {
self.timer.thread().unpark();
}
self.context.input_thread.check();
}
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}