59 lines
2.0 KiB
Plaintext
59 lines
2.0 KiB
Plaintext
From: trashcan at david-steuber.com (David Steuber)
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Date: 28 Apr 1999 04:00:16 -0400
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Subject: Designing Large Systems with Python
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References: <m37lqz0yoa.fsf@solo.david-steuber.com> <372599D6.C156C996@pop.vet.uu.nl> <7g4a3l$atk$1@news.worldonline.nl>
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Message-ID: <m3vhehxjhr.fsf@solo.david-steuber.com>
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Content-Length: 1612
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X-UID: 395
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"Ilja Heitlager" <news at helen.demon.nl> writes:
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-> To build larger systems you need classes and modules for abstraction and
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-> reuse.
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Python appears to have that.
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-> To build proto's you need interactive programming and short code-debug
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-> cycles.
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Python also seems to have that. I would like better python support in
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XEmacs. There is a python mode, but I haven't seen anything about
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evaluating Python code ineteractivly the way you can with Lisp and
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elisp.
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-> Need GUI's? MFC or tcl/tk?
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MFC???? <choke!> I hope to seperate the functionality from the GUI to
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make both orthoganal to each other. If I can pull that off, I suppose
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a Windows version would be possible for what I want to do. I am
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expecting to go straight to XLib and OpenGL. If I need an abstraction
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layer over X, it would probably be xt.
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-> Networking, Parsers, XML, HTML, regex?
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I am not sure if I need to use networking. I am hoping to get
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concurrent development via outside tools like CVS.
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-> ehh, Python?
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It looks interesting. It is more C like than Lisp like. I was
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considering using Lisp, but for various reasons I have abandoned that
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idea. JavaScript is too weak. Perl is a strong scripting language,
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but it is a real bitch to create C++ style classes. The syntax is a
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nightmare. I'll keep it for text munching.
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--
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David Steuber
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http://www.david-steuber.com
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If you wish to reply by mail, _please_ replace 'trashcan' with 'david'
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in the e-mail address. The trashcan account really is a trashcan.
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Drew's Law of Highway Biology:
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The first bug to hit a clean windshield lands directly in front
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of your eyes.
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