From: quinn at cruzeiro.ugcs.caltech.edu (Quinn Dunkan)
Date: 8 Apr 1999 02:43:02 GMT
Subject: povray.py
References: <__YN2.30200$FZ5.11443@news.rdc1.sfba.home.com> <y0jpv5hx606.fsf@vier.idi.ntnu.no> <m3bth1wk8b.fsf@solo.david-steuber.com>
Message-ID: <slrn7go5tn.f5i.quinn@cruzeiro.ugcs.caltech.edu>
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X-UID: 1641                                                  

On 06 Apr 1999 15:46:12 -0500, David Steuber <trashcan at david-steuber.com> wrote:
>mlh at idt.ntnu.no (Magnus L. Hetland) writes:
>
>-> "TM" <downstairs at home.com> writes:
>-> 
>-> > Has anyone created a pov ray module for python?
>-> 
>-> I have been thinking about it, but haven't done it yet... What do you
>-> think it should contain?
>
>This is a relatively off the cuff response.  But I think such a module 
>should provide python classes for the POV types.  Then, instead of
>using the POV scene description language, you would use Python.  You
>could algorithmicly create a scene or animation sequence.  Then you
>would pass the data structure (a list or other sequence) to a Python
>function that renders it in POV scene description language for POV to
>digest and render.
>
>Another thing I would like to see is a module for generating RIB
>files.  In fact, a Python RenderMan module would be quite nice,
>complete with shading language support.  Anything out there like that?
>
>-- 
>David Steuber
>http://www.david-steuber.com
>
>s/trashcan/david/ to reply by mail
>If you don't, I won't see it.




