meli/src/bin.rs

331 lines
13 KiB
Rust

/*
* meli - bin.rs
*
* Copyright 2017-2018 Manos Pitsidianakis
*
* This file is part of meli.
*
* meli is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* meli is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with meli. If not, see <http://www.gnu.org/licenses/>.
*/
//!
//! This crate contains the frontend stuff of the application. The application entry way on
//! `src/bin.rs` creates an event loop and passes input to the `ui` module.
//!
//! The mail handling stuff is done in the `melib` crate which includes all backend needs. The
//! split is done to theoretically be able to create different frontends with the same innards.
//!
use std::alloc::System;
use std::io::Write;
use std::path::{Path, PathBuf};
#[global_allocator]
static GLOBAL: System = System;
use ui;
pub use melib::*;
pub use ui::*;
#[macro_use]
extern crate chan;
use chan_signal;
use chan_signal::Signal;
use nix;
use xdg;
macro_rules! error_and_exit {
($($err:expr),*) => {{
eprintln!($($err),*);
std::process::exit(1);
}}
}
#[derive(Debug)]
struct CommandLineArguments {
create_config: Option<String>,
config: Option<String>,
help: bool,
version: bool,
}
fn main() {
enum CommandLineFlags {
CreateConfig,
Config,
}
use CommandLineFlags::*;
let mut prev: Option<CommandLineFlags> = None;
let mut args = CommandLineArguments {
create_config: None,
config: None,
help: false,
version: false,
};
for i in std::env::args().skip(1) {
match i.as_str() {
"--create-config" => match prev {
None => prev = Some(CreateConfig),
Some(CreateConfig) => error_and_exit!("invalid value for flag `--create-config`"),
Some(Config) => error_and_exit!("invalid value for flag `--config`"),
},
"--config" | "-c" => match prev {
None => prev = Some(Config),
Some(CreateConfig) if args.create_config.is_none() => {
args.config = Some(String::new());
prev = Some(Config);
}
Some(CreateConfig) => error_and_exit!("Duplicate value for flag `--create-config`"),
Some(Config) => error_and_exit!("invalid value for flag `--config`"),
},
"--help" | "-h" => {
args.help = true;
}
"--version" | "-v" => {
args.version = true;
}
e => match prev {
None => error_and_exit!("error: value without command {}", e),
Some(CreateConfig) if args.create_config.is_none() => {
args.create_config = Some(i);
prev = None;
}
Some(Config) if args.config.is_none() => {
args.config = Some(i);
prev = None;
}
Some(CreateConfig) => error_and_exit!("Duplicate value for flag `--create-config`"),
Some(Config) => error_and_exit!("Duplicate value for flag `--config`"),
},
}
}
if args.help {
println!("usage:\tmeli [--create-config[ PATH]] [--config[ PATH]|-c[ PATH]]");
println!("\tmeli --help");
println!("\tmeli --version");
println!("");
println!("\t--help, -h\t\tshow this message and exit");
println!("\t--version, -v\t\tprint version and exit");
println!("\t--create-config[ PATH]\tCreate a sample configuration file with available configuration options. If PATH is not specified, meli will try to create it in $XDG_CONFIG_HOME/meli/config");
println!("\t--config PATH, -c PATH\tUse specified configuration file");
std::process::exit(0);
}
if args.version {
println!("meli {}", option_env!("CARGO_PKG_VERSION").unwrap_or("0.0"));
std::process::exit(0);
}
match prev {
None => {}
Some(CreateConfig) if args.create_config.is_none() => args.create_config = Some("".into()),
Some(CreateConfig) => error_and_exit!("Duplicate value for flag `--create-config`"),
Some(Config) => error_and_exit!("error: flag without value: --config"),
};
if let Some(config_path) = args.create_config.as_mut() {
let config_path: PathBuf = if config_path.is_empty() {
let xdg_dirs = xdg::BaseDirectories::with_prefix("meli").unwrap();
xdg_dirs.place_config_file("config").unwrap_or_else(|e| {
error_and_exit!("Cannot create configuration directory:\n{}", e)
})
} else {
Path::new(config_path).to_path_buf()
};
if config_path.exists() {
println!("File `{}` already exists.\nMaybe you meant to specify another path with --create-config=PATH", config_path.display());
std::process::exit(1);
}
let mut file = std::fs::OpenOptions::new()
.write(true)
.create_new(true)
.open(config_path.as_path())
.unwrap_or_else(|e| error_and_exit!("Could not create config file:\n{}", e));
file.write_all(include_bytes!("../sample-config"))
.unwrap_or_else(|e| error_and_exit!("Could not write to config file:\n{}", e));
println!("Written example configuration to {}", config_path.display());
std::process::exit(0);
}
if let Some(config_location) = args.config.as_ref() {
std::env::set_var("MELI_CONFIG", config_location);
}
/* Catch SIGWINCH to handle terminal resizing */
let signal = chan_signal::notify(&[Signal::WINCH]);
/* Create the application State. This is the 'System' part of an ECS architecture */
let mut state = State::new();
let receiver = state.receiver();
let worker_receiver = state.worker_receiver();
/* Register some reasonably useful interfaces */
let window = Box::new(Tabbed::new(vec![
Box::new(listing::Listing::new(&state.context.accounts)),
Box::new(AccountsPanel::new(&state.context)),
Box::new(ContactList::default()),
]));
let status_bar = Box::new(StatusBar::new(window));
state.register_component(status_bar);
let xdg_notifications = Box::new(ui::components::notifications::XDGNotifications {});
state.register_component(xdg_notifications);
state.register_component(Box::new(
ui::components::notifications::NotificationFilter {},
));
/* Keep track of the input mode. See ui::UIMode for details */
'main: loop {
state.render();
'inner: loop {
/* Check if any components have sent reply events to State. */
let events: Vec<UIEvent> = state.context.replies();
for e in events {
state.rcv_event(e);
}
state.redraw();
/* Poll on all channels. Currently we have the input channel for stdin, watching events and the signal watcher. */
chan_select! {
receiver.recv() -> r => {
match debug!(r.unwrap()) {
ThreadEvent::Input(Key::Ctrl('z')) => {
state.switch_to_main_screen();
//_thread_handler.join().expect("Couldn't join on the associated thread");
let self_pid = nix::unistd::Pid::this();
nix::sys::signal::kill(self_pid, nix::sys::signal::Signal::SIGSTOP).unwrap();
state.switch_to_alternate_screen();
state.restore_input();
// BUG: thread sends input event after one received key
state.update_size();
state.render();
state.redraw();
},
ThreadEvent::Input(k) => {
match state.mode {
UIMode::Normal => {
match k {
Key::Char('q') | Key::Char('Q') => {
drop(state);
break 'main;
},
Key::Char(' ') => {
state.mode = UIMode::Execute;
state.rcv_event(UIEvent::ChangeMode(UIMode::Execute));
state.redraw();
}
key => {
state.rcv_event(UIEvent::Input(key));
state.redraw();
},
}
},
UIMode::Insert => {
match k {
Key::Char('\n') | Key::Esc => {
state.mode = UIMode::Normal;
state.rcv_event(UIEvent::ChangeMode(UIMode::Normal));
state.redraw();
},
k => {
state.rcv_event(UIEvent::InsertInput(k));
state.redraw();
},
}
}
UIMode::Execute => {
match k {
Key::Char('\n') | Key::Esc => {
state.mode = UIMode::Normal;
state.rcv_event(UIEvent::ChangeMode(UIMode::Normal));
state.redraw();
},
k => {
state.rcv_event(UIEvent::ExInput(k));
state.redraw();
},
}
},
UIMode::Fork => {
break 'inner; // `goto` 'reap loop, and wait on child.
},
}
},
ThreadEvent::RefreshMailbox(event) => {
state.refresh_event(*event);
state.redraw();
},
ThreadEvent::UIEvent(UIEvent::ChangeMode(f)) => {
state.mode = f;
if f == UIMode::Fork {
break 'inner; // `goto` 'reap loop, and wait on child.
}
}
ThreadEvent::UIEvent(e) => {
state.rcv_event(e);
state.render();
},
ThreadEvent::ThreadJoin(id) => {
state.join(id);
},
}
},
signal.recv() -> signal => {
if state.mode != UIMode::Fork {
if let Some(Signal::WINCH) = signal {
state.update_size();
state.render();
state.redraw();
}
}
},
worker_receiver.recv() -> _ => {
/* Some worker thread finished their job, acknowledge
* it and move on*/
},
}
} // end of 'inner
'reap: loop {
match state.try_wait_on_child() {
Some(true) => {
state.restore_input();
state.switch_to_alternate_screen();
}
Some(false) => {
use std::{thread, time};
let ten_millis = time::Duration::from_millis(1500);
thread::sleep(ten_millis);
continue 'reap;
}
None => {
state.mode = UIMode::Normal;
state.render();
break 'reap;
}
}
}
}
}