meli/ui/src/terminal/cells.rs

1129 lines
34 KiB
Rust

/*
* meli - ui crate.
*
* Copyright 2017-2018 Manos Pitsidianakis
*
* This file is part of meli.
*
* meli is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* meli is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with meli. If not, see <http://www.gnu.org/licenses/>.
*/
/*!
Define a (x, y) point in the terminal display as a holder of a character, foreground/background
colors and attributes.
*/
use super::position::*;
use crate::state::Context;
use text_processing::wcwidth;
use std::convert::From;
use std::fmt;
use std::ops::{Deref, DerefMut, Index, IndexMut};
use termion::color::{AnsiValue, Rgb as TermionRgb};
/// Types and implementations taken from rustty for convenience.
pub trait CellAccessor: HasSize {
fn cellvec(&self) -> &Vec<Cell>;
fn cellvec_mut(&mut self) -> &mut Vec<Cell>;
/// Clears `self`, using the given `Cell` as a blank.
fn clear(&mut self, blank: Cell) {
for cell in self.cellvec_mut().iter_mut() {
*cell = blank;
}
}
fn pos_to_index(&self, x: usize, y: usize) -> Option<usize> {
let (cols, rows) = self.size();
if x < cols && y < rows {
Some((cols * y) + x)
} else {
None
}
}
/// Returns a reference to the `Cell` at the given coordinates, or `None` if the index is out of
/// bounds.
///
/// # Examples
///
/// ```norun
/// use rustty::{Terminal, CellAccessor};
///
/// let mut term = Terminal::new().unwrap();
///
/// let a_cell = term.get(5, 5);
/// ```
fn get(&self, x: usize, y: usize) -> Option<&Cell> {
match self.pos_to_index(x, y) {
Some(i) => self.cellvec().get(i),
None => None,
}
}
/// Returns a mutable reference to the `Cell` at the given coordinates, or `None` if the index
/// is out of bounds.
///
/// # Examples
///
/// ```norun
/// use rustty::{Terminal, CellAccessor};
///
/// let mut term = Terminal::new().unwrap();
///
/// let a_mut_cell = term.get_mut(5, 5);
/// ```
fn get_mut(&mut self, x: usize, y: usize) -> Option<&mut Cell> {
match self.pos_to_index(x, y) {
Some(i) => self.cellvec_mut().get_mut(i),
None => None,
}
}
}
/// An array of `Cell`s that represents a terminal display.
///
/// A `CellBuffer` is a two-dimensional array of `Cell`s, each pair of indices correspond to a
/// single point on the underlying terminal.
///
/// The first index, `Cellbuffer[y]`, corresponds to a row, and thus the y-axis. The second
/// index, `Cellbuffer[y][x]`, corresponds to a column within a row and thus the x-axis.
#[derive(Clone, PartialEq, Eq)]
pub struct CellBuffer {
cols: usize,
rows: usize,
buf: Vec<Cell>,
pub ascii_drawing: bool,
growable: bool,
}
impl fmt::Debug for CellBuffer {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(
f,
"CellBuffer {{ cols: {}, rows: {}, buf: {} cells",
self.cols,
self.rows,
self.buf.len()
)
}
}
impl CellBuffer {
pub fn area(&self) -> Area {
(
(0, 0),
(self.cols.saturating_sub(1), self.rows.saturating_sub(1)),
)
}
pub fn set_cols(&mut self, new_cols: usize) {
self.cols = new_cols;
}
/// Constructs a new `CellBuffer` with the given number of columns and rows, using the given
/// `cell` as a blank.
pub fn new(cols: usize, rows: usize, cell: Cell) -> CellBuffer {
CellBuffer {
cols,
rows,
buf: vec![cell; cols * rows],
growable: false,
ascii_drawing: false,
}
}
pub fn new_with_context(cols: usize, rows: usize, cell: Cell, context: &Context) -> CellBuffer {
CellBuffer {
cols,
rows,
buf: vec![cell; cols * rows],
growable: false,
ascii_drawing: context.settings.terminal.ascii_drawing,
}
}
pub fn set_ascii_drawing(&mut self, new_val: bool) {
self.ascii_drawing = new_val;
}
pub fn set_growable(&mut self, new_val: bool) {
self.growable = new_val;
}
/// Resizes `CellBuffer` to the given number of rows and columns, using the given `Cell` as
/// a blank.
pub fn resize(&mut self, newcols: usize, newrows: usize, blank: Cell) {
let newlen = newcols * newrows;
if self.buf.len() == newlen {
self.cols = newcols;
self.rows = newrows;
return;
}
let mut newbuf: Vec<Cell> = Vec::with_capacity(newlen);
for y in 0..newrows {
for x in 0..newcols {
let cell = self.get(x, y).unwrap_or(&blank);
newbuf.push(*cell);
}
}
self.buf = newbuf;
self.cols = newcols;
self.rows = newrows;
}
pub fn split_newlines(self) -> Self {
let lines: Vec<&[Cell]> = self.split(|cell| cell.ch() == '\n').collect();
let height = lines.len();
let width = lines.iter().map(|l| l.len()).max().unwrap_or(0) + 1;
let mut content = CellBuffer::new(width, height, Cell::with_char(' '));
{
let mut x;
let c_slice: &mut [Cell] = &mut content;
for (y, l) in lines.iter().enumerate() {
let y_r = y * width;
x = l.len() + y_r;
c_slice[y_r..x].copy_from_slice(l);
c_slice[x].set_ch('\n');
}
}
content
}
pub fn is_empty(&self) -> bool {
self.buf.is_empty()
}
pub fn empty(&mut self) {
self.buf.clear();
self.cols = 0;
self.rows = 0;
}
}
impl HasSize for CellBuffer {
fn size(&self) -> Size {
(self.cols, self.rows)
}
}
impl CellAccessor for CellBuffer {
fn cellvec(&self) -> &Vec<Cell> {
&self.buf
}
fn cellvec_mut(&mut self) -> &mut Vec<Cell> {
&mut self.buf
}
}
impl Deref for CellBuffer {
type Target = [Cell];
fn deref(&self) -> &[Cell] {
&self.buf
}
}
impl DerefMut for CellBuffer {
fn deref_mut(&mut self) -> &mut [Cell] {
&mut self.buf
}
}
impl Index<Pos> for CellBuffer {
type Output = Cell;
fn index(&self, index: Pos) -> &Cell {
let (x, y) = index;
self.get(x, y).expect("index out of bounds")
}
}
impl IndexMut<Pos> for CellBuffer {
fn index_mut(&mut self, index: Pos) -> &mut Cell {
let (x, y) = index;
self.get_mut(x, y).expect("index out of bounds")
}
}
impl Default for CellBuffer {
/// Constructs a new `CellBuffer` with a size of `(0, 0)`, using the default `Cell` as a blank.
fn default() -> CellBuffer {
CellBuffer::new(0, 0, Cell::default())
}
}
impl<'a> From<&'a str> for CellBuffer {
fn from(s: &'a str) -> Self {
let lines: Vec<&str> = s.lines().map(|l| l.trim_end()).collect();
let len = s.len() + lines.len();
let mut buf = CellBuffer::new(len, 1, Cell::default());
let mut x = 0;
for l in &lines {
for (idx, c) in l.chars().enumerate() {
buf[(x + idx, 0)].set_ch(c);
}
x += l.chars().count();
buf[(x, 0)].set_ch('\n');
x += 1;
}
buf
}
}
impl fmt::Display for CellBuffer {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
'_y: for y in 0..self.rows {
for x in 0..self.cols {
let c: &char = &self[(x, y)].ch();
write!(f, "{}", *c).unwrap();
if *c == '\n' {
continue '_y;
}
}
}
Ok(())
}
}
/// A single point on a terminal display.
///
/// A `Cell` contains a character and style.
#[derive(Debug, Copy, Clone, PartialEq, Eq)]
pub struct Cell {
ch: char,
empty: bool,
fg: Color,
bg: Color,
attrs: Attr,
}
impl Cell {
/// Creates a new `Cell` with the given `char`, `Color`s and `Attr`.
///
/// # Examples
///
/// ```norun
/// use rustty::{Cell, Color, Attr};
///
/// let cell = Cell::new('x', Color::Default, Color::Green, Attr::Default);
/// assert_eq!(cell.ch(), 'x');
/// assert_eq!(cell.fg(), Color::Default);
/// assert_eq!(cell.bg(), Color::Green);
/// assert_eq!(cell.attrs(), Attr::Default);
/// ```
pub fn new(ch: char, fg: Color, bg: Color, attrs: Attr) -> Cell {
Cell {
ch,
fg,
bg,
attrs,
empty: false,
}
}
/// Creates a new `Cell` with the given `char` and default style.
///
/// # Examples
///
/// ```norun
/// use rustty::{Cell, Color, Attr};
///
/// let mut cell = Cell::with_char('x');
/// assert_eq!(cell.ch(), 'x');
/// assert_eq!(cell.fg(), Color::Default);
/// assert_eq!(cell.bg(), Color::Default);
/// assert_eq!(cell.attrs(), Attr::Default);
/// ```
pub fn with_char(ch: char) -> Cell {
Cell::new(ch, Color::Default, Color::Default, Attr::Default)
}
/// Creates a new `Cell` with the given style and a blank `char`.
///
/// # Examples
///
/// ```norun
/// use rustty::{Cell, Color, Attr};
///
/// let mut cell = Cell::with_style(Color::Default, Color::Red, Attr::Bold);
/// assert_eq!(cell.fg(), Color::Default);
/// assert_eq!(cell.bg(), Color::Red);
/// assert_eq!(cell.attrs(), Attr::Bold);
/// assert_eq!(cell.ch(), ' ');
/// ```
pub fn with_style(fg: Color, bg: Color, attr: Attr) -> Cell {
Cell::new(' ', fg, bg, attr)
}
/// Returns the `Cell`'s character.
///
/// # Examples
///
/// ```norun
/// use rustty::Cell;
///
/// let mut cell = Cell::with_char('x');
/// assert_eq!(cell.ch(), 'x');
/// ```
pub fn ch(&self) -> char {
self.ch
}
/// Sets the `Cell`'s character to the given `char`
///
/// # Examples
///
/// ```norun
/// use rustty::Cell;
///
/// let mut cell = Cell::with_char('x');
/// assert_eq!(cell.ch(), 'x');
///
/// cell.set_ch('y');
/// assert_eq!(cell.ch(), 'y');
/// ```
pub fn set_ch(&mut self, newch: char) -> &mut Cell {
self.ch = newch;
self
}
/// Returns the `Cell`'s foreground `Color`.
///
/// # Examples
///
/// ```norun
/// use rustty::{Cell, Color, Attr};
///
/// let mut cell = Cell::with_style(Color::Blue, Color::Default, Attr::Default);
/// assert_eq!(cell.fg(), Color::Blue);
/// ```
pub fn fg(&self) -> Color {
self.fg
}
/// Sets the `Cell`'s foreground `Color` to the given `Color`.
///
/// # Examples
///
/// ```norun
/// use rustty::{Cell, Color, Attr};
///
/// let mut cell = Cell::default();
/// assert_eq!(cell.fg(), Color::Default);
///
/// cell.set_fg(Color::White);
/// assert_eq!(cell.fg(), Color::White);
/// ```
pub fn set_fg(&mut self, newfg: Color) -> &mut Cell {
self.fg = newfg;
self
}
/// Returns the `Cell`'s background `Color`.
///
/// # Examples
///
/// ```norun
/// use rustty::{Cell, Color, Attr};
///
/// let mut cell = Cell::with_style(Color::Default, Color::Green, Attr::Default);
/// assert_eq!(cell.bg(), Color::Green);
/// ```
pub fn bg(&self) -> Color {
self.bg
}
/// Sets the `Cell`'s background `Color` to the given `Color`.
///
/// # Examples
///
/// ```norun
/// use rustty::{Cell, Color, Attr};
///
/// let mut cell = Cell::default();
/// assert_eq!(cell.bg(), Color::Default);
///
/// cell.set_bg(Color::Black);
/// assert_eq!(cell.bg(), Color::Black);
/// ```
pub fn set_bg(&mut self, newbg: Color) -> &mut Cell {
self.bg = newbg;
self
}
pub fn attrs(&self) -> Attr {
self.attrs
}
pub fn set_attrs(&mut self, newattrs: Attr) -> &mut Cell {
self.attrs = newattrs;
self
}
pub fn empty(&self) -> bool {
self.empty
}
pub fn set_empty(&mut self, new_val: bool) {
self.empty = new_val;
}
}
impl Default for Cell {
/// Constructs a new `Cell` with a blank `char` and default `Color`s.
///
/// # Examples
///
/// ```norun
/// use rustty::{Cell, Color};
///
/// let mut cell = Cell::default();
/// assert_eq!(cell.ch(), ' ');
/// assert_eq!(cell.fg(), Color::Default);
/// assert_eq!(cell.bg(), Color::Default);
/// ```
fn default() -> Cell {
Cell::new(' ', Color::Default, Color::Default, Attr::Default)
}
}
/// The color of a `Cell`.
///
/// `Color::Default` represents the default color of the underlying terminal.
///
/// The eight basic colors may be used directly and correspond to 0x00..0x07 in the 8-bit (256)
/// color range; in addition, the eight basic colors coupled with `Attr::Bold` correspond to
/// 0x08..0x0f in the 8-bit color range.
///
/// `Color::Byte(..)` may be used to specify a color in the 8-bit range.
///
/// # Examples
///
/// ```norun
/// use rustty::Color;
///
/// // The default color.
/// let default = Color::Default;
///
/// // A basic color.
/// let red = Color::Red;
///
/// // An 8-bit color.
/// let fancy = Color::Byte(0x01);
///
/// // Basic colors are also 8-bit colors (but not vice-versa).
/// assert_eq!(red.as_byte(), fancy.as_byte())
/// ```
#[derive(Debug, Copy, Clone, PartialEq, Eq)]
pub enum Color {
Black,
Red,
Green,
Yellow,
Blue,
Magenta,
Cyan,
White,
Byte(u8),
Rgb(u8, u8, u8),
Default,
}
impl Color {
/// Returns the `u8` representation of the `Color`.
pub fn as_byte(self) -> u8 {
match self {
Color::Black => 0x00,
Color::Red => 0x01,
Color::Green => 0x02,
Color::Yellow => 0x03,
Color::Blue => 0x04,
Color::Magenta => 0x05,
Color::Cyan => 0x06,
Color::White => 0x07,
Color::Byte(b) => b,
Color::Rgb(_, _, _) => unreachable!(),
Color::Default => 0x00,
}
}
pub fn from_byte(val: u8) -> Self {
match val {
0x00 => Color::Black,
0x01 => Color::Red,
0x02 => Color::Green,
0x03 => Color::Yellow,
0x04 => Color::Blue,
0x05 => Color::Magenta,
0x06 => Color::Cyan,
0x07 => Color::White,
_ => Color::Default,
}
}
pub fn write_fg(self, stdout: &mut crate::StateStdout) -> std::io::Result<()> {
use std::io::Write;
match self {
Color::Rgb(r, g, b) => write!(stdout, "{}", termion::color::Fg(TermionRgb(r, g, b))),
_ => write!(stdout, "{}", termion::color::Fg(self.as_termion())),
}
}
pub fn write_bg(self, stdout: &mut crate::StateStdout) -> std::io::Result<()> {
use std::io::Write;
match self {
Color::Rgb(r, g, b) => write!(stdout, "{}", termion::color::Bg(TermionRgb(r, g, b))),
_ => write!(stdout, "{}", termion::color::Bg(self.as_termion())),
}
}
pub fn as_termion(self) -> AnsiValue {
match self {
b @ Color::Black
| b @ Color::Red
| b @ Color::Green
| b @ Color::Yellow
| b @ Color::Blue
| b @ Color::Magenta
| b @ Color::Cyan
| b @ Color::White
| b @ Color::Default => AnsiValue(b.as_byte()),
Color::Byte(b) => AnsiValue(b as u8),
Color::Rgb(_, _, _) => AnsiValue(0),
}
}
}
/// The attributes of a `Cell`.
///
/// `Attr` enumerates all combinations of attributes a given style may have.
///
/// `Attr::Default` represents no attribute.
///
/// # Examples
///
/// ```norun
/// use rustty::Attr;
///
/// // Default attribute.
/// let def = Attr::Default;
///
/// // Base attribute.
/// let base = Attr::Bold;
///
/// // Combination.
/// let comb = Attr::UnderlineReverse;
/// ```
#[derive(Debug, Copy, Clone, PartialEq, Eq)]
pub enum Attr {
Default = 0b000,
Bold = 0b001,
Underline = 0b100,
BoldUnderline = 0b011,
Reverse = 0b010,
BoldReverse = 0b101,
UnderlineReverse = 0b110,
BoldReverseUnderline = 0b111,
}
// TODO: word break.
pub fn copy_area_with_break(
grid_dest: &mut CellBuffer,
grid_src: &CellBuffer,
dest: Area,
src: Area,
) -> Pos {
if !is_valid_area!(dest) || !is_valid_area!(src) {
debug!(
"BUG: Invalid areas in copy_area:\n src: {:?}\n dest: {:?}",
src, dest
);
return upper_left!(dest);
}
if grid_src.is_empty() || grid_dest.is_empty() {
return upper_left!(dest);
}
let mut ret = bottom_right!(dest);
let mut src_x = get_x(upper_left!(src));
let mut src_y = get_y(upper_left!(src));
'y_: for y in get_y(upper_left!(dest))..=get_y(bottom_right!(dest)) {
'x_: for x in get_x(upper_left!(dest))..=get_x(bottom_right!(dest)) {
if grid_src[(src_x, src_y)].ch() == '\n' {
src_y += 1;
src_x = 0;
if src_y >= get_y(bottom_right!(src)) {
ret.1 = y;
break 'y_;
}
continue 'y_;
}
grid_dest[(x, y)] = grid_src[(src_x, src_y)];
src_x += 1;
if src_x >= get_x(bottom_right!(src)) {
src_y += 1;
src_x = 0;
if src_y >= get_y(bottom_right!(src)) {
//clear_area(grid_dest, ((get_x(upper_left!(dest)), y), bottom_right!(dest)));
ret.1 = y;
break 'y_;
}
break 'x_;
}
}
}
ret
}
/// Copy a source `Area` to a destination.
pub fn copy_area(grid_dest: &mut CellBuffer, grid_src: &CellBuffer, dest: Area, src: Area) -> Pos {
if !is_valid_area!(dest) || !is_valid_area!(src) {
debug!(
"BUG: Invalid areas in copy_area:\n src: {:?}\n dest: {:?}",
src, dest
);
return upper_left!(dest);
}
if grid_src.is_empty() || grid_dest.is_empty() {
return upper_left!(dest);
}
let mut ret = bottom_right!(dest);
let mut src_x = get_x(upper_left!(src));
let mut src_y = get_y(upper_left!(src));
let (cols, rows) = grid_src.size();
if src_x >= cols || src_y >= rows {
debug!("BUG: src area outside of grid_src in copy_area",);
return upper_left!(dest);
}
for y in get_y(upper_left!(dest))..=get_y(bottom_right!(dest)) {
'for_x: for x in get_x(upper_left!(dest))..=get_x(bottom_right!(dest)) {
grid_dest[(x, y)] = grid_src[(src_x, src_y)];
if src_x >= get_x(bottom_right!(src)) {
break 'for_x;
}
src_x += 1;
}
src_x = get_x(upper_left!(src));
src_y += 1;
if src_y > get_y(bottom_right!(src)) {
clear_area(
grid_dest,
((get_x(upper_left!(dest)), y + 1), bottom_right!(dest)),
);
ret.1 = y;
break;
}
}
ret
}
/// Change foreground and background colors in an `Area`
pub fn change_colors(grid: &mut CellBuffer, area: Area, fg_color: Color, bg_color: Color) {
let bounds = grid.size();
let upper_left = upper_left!(area);
let bottom_right = bottom_right!(area);
let (x, y) = upper_left;
if y > (get_y(bottom_right))
|| x > get_x(bottom_right)
|| y >= get_y(bounds)
|| x >= get_x(bounds)
{
debug!("BUG: Invalid area in change_colors:\n area: {:?}", area);
return;
}
if !is_valid_area!(area) {
debug!("BUG: Invalid area in change_colors:\n area: {:?}", area);
return;
}
for y in get_y(upper_left!(area))..=get_y(bottom_right!(area)) {
for x in get_x(upper_left!(area))..=get_x(bottom_right!(area)) {
grid[(x, y)].set_fg(fg_color);
grid[(x, y)].set_bg(bg_color);
}
}
}
macro_rules! inspect_bounds {
($grid:ident, $area:ident, $x: ident, $y: ident, $line_break:ident) => {
let bounds = $grid.size();
let (upper_left, bottom_right) = $area;
if $x > (get_x(bottom_right)) || $x > get_x(bounds) {
if $grid.growable {
$grid.resize($grid.cols * 2, $grid.rows, Cell::default());
} else {
$x = get_x(upper_left);
$y += 1;
if $line_break.is_none() {
break;
} else {
$x = $line_break.unwrap();
}
}
}
if $y > (get_y(bottom_right)) || $y > get_y(bounds) {
if $grid.growable {
$grid.resize($grid.cols, $grid.rows * 2, Cell::default());
} else {
return ($x, $y - 1);
}
}
};
}
/// Write an `&str` to a `CellBuffer` in a specified `Area` with the passed colors.
pub fn write_string_to_grid(
s: &str,
grid: &mut CellBuffer,
fg_color: Color,
bg_color: Color,
attrs: Attr,
area: Area,
// The left-most x coordinate.
line_break: Option<usize>,
) -> Pos {
let bounds = grid.size();
let upper_left = upper_left!(area);
let bottom_right = bottom_right!(area);
let (mut x, mut y) = upper_left;
if y == get_y(bounds) || x == get_x(bounds) {
if grid.growable {
grid.resize(
std::cmp::max(grid.cols, x),
std::cmp::max(grid.rows, y) * 4,
Cell::default(),
);
} else {
return (x, y);
}
}
if y > (get_y(bottom_right))
|| x > get_x(bottom_right)
|| y > get_y(bounds)
|| x > get_x(bounds)
{
if grid.growable {
grid.resize(
std::cmp::max(grid.cols, x),
std::cmp::max(grid.rows, y) * 4,
Cell::default(),
);
} else {
debug!(" Invalid area with string {} and area {:?}", s, area);
return (x, y);
}
}
for c in s.chars() {
if c == '\r' {
continue;
}
grid[(x, y)].set_attrs(attrs);
grid[(x, y)].set_fg(fg_color);
grid[(x, y)].set_bg(bg_color);
if c == '\t' {
grid[(x, y)].set_ch(' ');
x += 1;
inspect_bounds!(grid, area, x, y, line_break);
grid[(x, y)].set_ch(' ');
} else {
grid[(x, y)].set_ch(c);
}
match wcwidth(u32::from(c)) {
Some(0) | None => {
/* Skip drawing zero width characters */
grid[(x, y)].empty = true;
}
Some(2) => {
/* Grapheme takes more than one column, so the next cell will be
* drawn over. Set it as empty to skip drawing it. */
x += 1;
inspect_bounds!(grid, area, x, y, line_break);
grid[(x, y)].empty = true;
}
_ => {}
}
x += 1;
inspect_bounds!(grid, area, x, y, line_break);
}
(x, y)
}
/// Completely clear an `Area` with an empty char and the terminal's default colors.
pub fn clear_area(grid: &mut CellBuffer, area: Area) {
if !is_valid_area!(area) {
return;
}
let upper_left = upper_left!(area);
let bottom_right = bottom_right!(area);
for y in get_y(upper_left)..=get_y(bottom_right) {
for x in get_x(upper_left)..=get_x(bottom_right) {
grid[(x, y)].set_ch(' ');
grid[(x, y)].set_bg(Color::Default);
grid[(x, y)].set_fg(Color::Default);
grid[(x, y)].set_attrs(Attr::Default);
grid[(x, y)].empty = false;
}
}
}
pub fn center_area(area: Area, (width, height): (usize, usize)) -> Area {
let mid_x = { std::cmp::max(width!(area) / 2, width / 2) - width / 2 };
let mid_y = { std::cmp::max(height!(area) / 2, height / 2) - height / 2 };
let (upper_x, upper_y) = upper_left!(area);
let (max_x, max_y) = bottom_right!(area);
(
(
std::cmp::min(max_x, upper_x + mid_x),
std::cmp::min(max_y, upper_y + mid_y),
),
(
std::cmp::min(max_x, upper_x + mid_x + width),
std::cmp::min(max_y, upper_y + mid_y + height),
),
)
}
pub mod ansi {
use super::{Cell, CellBuffer, Color};
pub fn ansi_to_cellbuffer(s: &str) -> Option<CellBuffer> {
let mut buf: Vec<Cell> = Vec::with_capacity(2048);
enum State {
Start,
Csi,
SetFg,
SetBg,
}
use State::*;
let mut rows = 0;
let mut cols = 0;
let mut current_fg = Color::Default;
let mut current_bg = Color::Default;
let mut cur_cell;
let mut state: State;
for l in s.lines() {
cur_cell = Cell::default();
state = State::Start;
let mut chars = l.chars().peekable();
cols = 0;
rows += 1;
'line_loop: loop {
let c = chars.next();
if c.is_none() {
break 'line_loop;
}
match (&state, c.unwrap()) {
(Start, '\x1b') => {
if chars.next() != Some('[') {
return None;
}
state = Csi;
}
(Start, c) => {
cur_cell.set_ch(c);
cur_cell.set_fg(current_fg);
cur_cell.set_bg(current_bg);
buf.push(cur_cell);
cur_cell = Cell::default();
cols += 1;
}
(Csi, 'm') => {
/* Reset styles */
current_fg = Color::Default;
current_bg = Color::Default;
state = Start;
}
(Csi, '0') => {
if chars.next() != Some('m') {
return None;
}
/* Reset styles */
current_fg = Color::Default;
current_bg = Color::Default;
state = Start;
}
(Csi, '3') => {
match chars.next() {
Some('8') => {
/* Set foreground color */
if chars.next() == Some(';') {
state = SetFg;
/* Next arguments are 5;n or 2;r;g;b */
continue;
}
return None;
}
Some(c) if c >= '0' && c < '8' => {
current_fg = Color::from_byte(c as u8 - 0x30);
if chars.next() != Some('m') {
return None;
}
state = Start;
}
_ => return None,
}
}
(Csi, '4') => {
match chars.next() {
Some('8') => {
/* Set background color */
if chars.next() == Some(';') {
state = SetBg;
/* Next arguments are 5;n or 2;r;g;b */
continue;
}
return None;
}
Some(c) if c >= '0' && c < '8' => {
current_bg = Color::from_byte(c as u8 - 0x30);
if chars.next() != Some('m') {
return None;
}
state = Start;
}
_ => return None,
}
}
(SetFg, '5') => {
if chars.next() != Some(';') {
return None;
}
let mut accum = 0;
while chars.peek().is_some() && chars.peek() != Some(&'m') {
let c = chars.next().unwrap();
accum *= 10;
accum += c as u8 - 0x30;
}
if chars.next() != Some('m') {
return None;
}
current_fg = Color::from_byte(accum);
state = Start;
}
(SetFg, '2') => {
if chars.next() != Some(';') {
return None;
}
let mut rgb_color = Color::Rgb(0, 0, 0);
if let Color::Rgb(ref mut r, ref mut g, ref mut b) = rgb_color {
'rgb_fg: for val in &mut [r, g, b] {
let mut accum = 0;
while chars.peek().is_some()
&& chars.peek() != Some(&';')
&& chars.peek() != Some(&'m')
{
let c = chars.next().unwrap();
accum *= 10;
accum += c as u8 - 0x30;
}
**val = accum;
match chars.peek() {
Some(&'m') => {
break 'rgb_fg;
}
Some(&';') => {
chars.next();
}
_ => return None,
}
}
}
if chars.next() != Some('m') {
return None;
}
current_fg = rgb_color;
state = Start;
}
(SetBg, '5') => {
if chars.next() != Some(';') {
return None;
}
let mut accum = 0;
while chars.peek().is_some() && chars.peek() != Some(&'m') {
let c = chars.next().unwrap();
accum *= 10;
accum += c as u8 - 0x30;
}
if chars.next() != Some('m') {
return None;
}
current_bg = Color::from_byte(accum);
state = Start;
}
(SetBg, '2') => {
if chars.next() != Some(';') {
return None;
}
let mut rgb_color = Color::Rgb(0, 0, 0);
if let Color::Rgb(ref mut r, ref mut g, ref mut b) = rgb_color {
'rgb_bg: for val in &mut [r, g, b] {
let mut accum = 0;
while chars.peek().is_some()
&& chars.peek() != Some(&';')
&& chars.peek() != Some(&'m')
{
let c = chars.next().unwrap();
accum *= 10;
accum += c as u8 - 0x30;
}
**val = accum;
match chars.peek() {
Some(&'m') => {
break 'rgb_bg;
}
Some(&';') => {
chars.next();
}
_ => return None,
}
}
}
if chars.next() != Some('m') {
return None;
}
current_bg = rgb_color;
state = Start;
}
_ => unreachable!(),
}
}
}
if buf.len() != rows * cols {
debug!("rows: {} cols: {}, buf.len() = {}", rows, cols, buf.len());
}
Some(CellBuffer {
buf,
rows,
cols,
growable: false,
ascii_drawing: false,
})
}
}