/* * meli - bin.rs * * Copyright 2017-2018 Manos Pitsidianakis * * This file is part of meli. * * meli is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * meli is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with meli. If not, see . */ //! //! This crate contains the frontend stuff of the application. The application entry way on //! `src/bin.rs` creates an event loop and passes input to the `ui` module. //! //! The mail handling stuff is done in the `melib` crate which includes all backend needs. The //! split is done to theoretically be able to create different frontends with the same innards. //! use std::alloc::System; use std::path::{Path, PathBuf}; #[global_allocator] static GLOBAL: System = System; use ui; pub use melib::*; pub use ui::*; use nix; use std::os::raw::c_int; use xdg; fn notify( signals: &[c_int], sender: crossbeam::channel::Sender, ) -> std::result::Result, std::io::Error> { let (s, r) = crossbeam::channel::bounded(100); let signals = signal_hook::iterator::Signals::new(signals)?; std::thread::spawn(move || { let mut ctr = 0; loop { ctr %= 3; if ctr == 0 { sender.send(ThreadEvent::Pulse).unwrap(); } for signal in signals.pending() { s.send(signal).unwrap(); } std::thread::sleep(std::time::Duration::from_millis(100)); ctr += 1; } }); Ok(r) } macro_rules! error_and_exit { ($($err:expr),*) => {{ return Err(MeliError::new(format!($($err),*))); }} } #[derive(Debug)] struct CommandLineArguments { create_config: Option, test_config: Option, config: Option, help: bool, version: bool, } fn main() { ::std::process::exit(match run_app() { Ok(()) => 0, Err(err) => { eprintln!("{}", err); 1 } }); } fn run_app() -> Result<()> { enum CommandLineFlags { CreateConfig, TestConfig, Config, } use CommandLineFlags::*; let mut prev: Option = None; let mut args = CommandLineArguments { create_config: None, test_config: None, config: None, help: false, version: false, }; for i in std::env::args().skip(1) { match i.as_str() { "--test-config" => match prev { None => prev = Some(TestConfig), Some(CreateConfig) => error_and_exit!("invalid value for flag `--create-config`"), Some(Config) => error_and_exit!("invalid value for flag `--config`"), Some(TestConfig) => error_and_exit!("invalid value for flag `--test-config`"), }, "--create-config" => match prev { None => prev = Some(CreateConfig), Some(CreateConfig) => error_and_exit!("invalid value for flag `--create-config`"), Some(TestConfig) => error_and_exit!("invalid value for flag `--test-config`"), Some(Config) => error_and_exit!("invalid value for flag `--config`"), }, "--config" | "-c" => match prev { None => prev = Some(Config), Some(CreateConfig) if args.create_config.is_none() => { args.config = Some(String::new()); prev = Some(Config); } Some(CreateConfig) => error_and_exit!("invalid value for flag `--create-config`"), Some(Config) => error_and_exit!("invalid value for flag `--config`"), Some(TestConfig) => error_and_exit!("invalid value for flag `--test-config`"), }, "--help" | "-h" => { args.help = true; } "--version" | "-v" => { args.version = true; } e => match prev { None => error_and_exit!("error: value without command {}", e), Some(CreateConfig) if args.create_config.is_none() => { args.create_config = Some(i); prev = None; } Some(Config) if args.config.is_none() => { args.config = Some(i); prev = None; } Some(TestConfig) if args.test_config.is_none() => { args.test_config = Some(i); prev = None; } Some(TestConfig) => error_and_exit!("Duplicate value for flag `--test-config`"), Some(CreateConfig) => error_and_exit!("Duplicate value for flag `--create-config`"), Some(Config) => error_and_exit!("Duplicate value for flag `--config`"), }, } } if args.help { println!("usage:\tmeli [--create-config[ PATH]] [--config[ PATH]|-c[ PATH]]"); println!("\tmeli --help"); println!("\tmeli --version"); println!(""); println!("\t--help, -h\t\tshow this message and exit"); println!("\t--version, -v\t\tprint version and exit"); println!("\t--create-config[ PATH]\tCreate a sample configuration file with available configuration options. If PATH is not specified, meli will try to create it in $XDG_CONFIG_HOME/meli/config"); println!( "\t--test-config PATH\tTest a configuration file for syntax issues or missing options." ); println!("\t--config PATH, -c PATH\tUse specified configuration file"); return Ok(()); } if args.version { println!("meli {}", option_env!("CARGO_PKG_VERSION").unwrap_or("0.0")); return Ok(()); } match prev { None => {} Some(CreateConfig) if args.create_config.is_none() => args.create_config = Some("".into()), Some(CreateConfig) => error_and_exit!("Duplicate value for flag `--create-config`"), Some(Config) => error_and_exit!("error: flag without value: `--config`"), Some(TestConfig) => error_and_exit!("error: flag without value: `--test-config`"), }; if let Some(config_path) = args.test_config.as_ref() { ui::conf::FileSettings::validate(config_path)?; return Ok(()); } if let Some(config_path) = args.create_config.as_mut() { let config_path: PathBuf = if config_path.is_empty() { let xdg_dirs = xdg::BaseDirectories::with_prefix("meli").unwrap(); xdg_dirs.place_config_file("config").map_err(|e| { MeliError::new(format!( "Cannot create configuration directory in {}:\n{}", xdg_dirs.get_config_home().display(), e )) })? } else { Path::new(config_path).to_path_buf() }; if config_path.exists() { return Err(MeliError::new(format!("File `{}` already exists.\nMaybe you meant to specify another path with --create-config=PATH", config_path.display()))); } ui::conf::create_config_file(&config_path)?; return Ok(()); } if let Some(config_location) = args.config.as_ref() { std::env::set_var("MELI_CONFIG", config_location); } /* Create the application State. */ let mut state = State::new()?; let receiver = state.receiver(); let sender = state.sender(); /* Catch SIGWINCH to handle terminal resizing */ let signals = &[ /* Catch SIGWINCH to handle terminal resizing */ signal_hook::SIGWINCH, /* Catch SIGCHLD to handle embed applications status change */ signal_hook::SIGCHLD, ]; let signal_recvr = notify(signals, sender)?; let window = Box::new(Tabbed::new(vec![ Box::new(listing::Listing::new(&state.context.accounts)), Box::new(ContactList::new(&state.context)), Box::new(StatusPanel::new()), ])); let status_bar = Box::new(StatusBar::new(window)); state.register_component(status_bar); let xdg_notifications = Box::new(ui::components::notifications::XDGNotifications {}); state.register_component(xdg_notifications); state.register_component(Box::new( ui::components::notifications::NotificationFilter {}, )); /* Keep track of the input mode. See ui::UIMode for details */ 'main: loop { state.render(); 'inner: loop { /* Check if any components have sent reply events to State. */ let events: Vec = state.context.replies(); for e in events { state.rcv_event(e); } state.redraw(); /* Poll on all channels. Currently we have the input channel for stdin, watching events and the signal watcher. */ crossbeam::select! { recv(receiver) -> r => { match r { Ok(ThreadEvent::Pulse) => {}, _ => {debug!(&r);} } match r.unwrap() { ThreadEvent::Input(Key::Ctrl('z')) => { state.switch_to_main_screen(); //_thread_handler.join().expect("Couldn't join on the associated thread"); let self_pid = nix::unistd::Pid::this(); nix::sys::signal::kill(self_pid, nix::sys::signal::Signal::SIGSTOP).unwrap(); state.switch_to_alternate_screen(); state.restore_input(); // BUG: thread sends input event after one received key state.update_size(); state.render(); state.redraw(); }, ThreadEvent::Input(Key::Ctrl('l')) => { /* Manual screen redraw */ state.update_size(); state.render(); state.redraw(); }, ThreadEvent::InputRaw(raw_input @ (Key::Ctrl('l'), _)) => { /* Manual screen redraw */ state.update_size(); state.render(); state.redraw(); state.rcv_event(UIEvent::EmbedInput(raw_input)); state.redraw(); }, ThreadEvent::Input(k) => { match state.mode { UIMode::Normal => { match k { Key::Char('q') | Key::Char('Q') => { if state.can_quit_cleanly() { drop(state); break 'main; } else { state.redraw(); } }, Key::Char(' ') => { state.mode = UIMode::Execute; state.rcv_event(UIEvent::ChangeMode(UIMode::Execute)); state.redraw(); } key => { state.rcv_event(UIEvent::Input(key)); state.redraw(); }, } }, UIMode::Insert => { match k { Key::Char('\n') | Key::Esc => { state.mode = UIMode::Normal; state.rcv_event(UIEvent::ChangeMode(UIMode::Normal)); state.redraw(); }, k => { state.rcv_event(UIEvent::InsertInput(k)); state.redraw(); }, } } UIMode::Execute => { match k { Key::Char('\n') | Key::Esc => { state.mode = UIMode::Normal; state.rcv_event(UIEvent::ChangeMode(UIMode::Normal)); state.redraw(); }, k => { state.rcv_event(UIEvent::ExInput(k)); state.redraw(); }, } }, UIMode::Embed => state.redraw(), UIMode::Fork => { break 'inner; // `goto` 'reap loop, and wait on child. }, } }, ThreadEvent::InputRaw(raw_input) => { state.rcv_event(UIEvent::EmbedInput(raw_input)); state.redraw(); }, ThreadEvent::RefreshMailbox(event) => { state.refresh_event(*event); state.redraw(); }, ThreadEvent::UIEvent(UIEvent::ChangeMode(f)) => { state.mode = f; if f == UIMode::Fork { break 'inner; // `goto` 'reap loop, and wait on child. } } ThreadEvent::UIEvent(e) => { state.rcv_event(e); state.render(); }, ThreadEvent::Pulse => { state.check_accounts(); state.redraw(); }, ThreadEvent::ThreadJoin(id) => { state.join(id); }, } }, recv(signal_recvr) -> sig => { match sig.unwrap() { signal_hook::SIGWINCH => { if state.mode != UIMode::Fork { state.update_size(); state.render(); state.redraw(); } }, _ => {} } }, } } // end of 'inner 'reap: loop { match state.try_wait_on_child() { Some(true) => { state.restore_input(); state.switch_to_alternate_screen(); } Some(false) => { use std::{thread, time}; let ten_millis = time::Duration::from_millis(1500); thread::sleep(ten_millis); continue 'reap; } None => { state.mode = UIMode::Normal; state.render(); break 'reap; } } } } Ok(()) }