ui: use BoundsIterator in clear_area
parent
9d8d3e09f4
commit
c431fb6dff
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@ -252,17 +252,19 @@ impl ListingTrait for PlainListing {
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let remainder = width
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.saturating_sub(self.data_columns.widths[0])
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.saturating_sub(self.data_columns.widths[1])
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- 4;
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.saturating_sub(4);
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self.data_columns.widths[2] = remainder / 6;
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self.data_columns.widths[4] = (2 * remainder) / 3 - self.data_columns.widths[3];
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self.data_columns.widths[4] =
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((2 * remainder) / 3).saturating_sub(self.data_columns.widths[3]);
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} else {
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let remainder = width
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.saturating_sub(self.data_columns.widths[0])
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.saturating_sub(self.data_columns.widths[1])
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.saturating_sub(8);
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if min_col_width + self.data_columns.widths[4] > remainder {
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self.data_columns.widths[4] =
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remainder - min_col_width - self.data_columns.widths[3];
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self.data_columns.widths[4] = remainder
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.saturating_sub(min_col_width)
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.saturating_sub(self.data_columns.widths[3]);
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self.data_columns.widths[2] = min_col_width;
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}
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}
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@ -363,10 +363,10 @@ impl CellBuffer {
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pub fn bounds_iter(&self, area: Area) -> BoundsIterator {
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BoundsIterator {
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rows: std::cmp::min(self.rows.saturating_sub(1), get_y(upper_left!(area)))
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..(std::cmp::min(self.rows, get_y(bottom_right!(area))) + 1),
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..(std::cmp::min(self.rows, get_y(bottom_right!(area)) + 1)),
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cols: (
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std::cmp::min(self.cols.saturating_sub(1), get_x(upper_left!(area))),
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std::cmp::min(self.cols.saturating_sub(1), get_x(bottom_right!(area))),
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std::cmp::min(self.cols, get_x(bottom_right!(area)) + 1),
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),
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}
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}
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@ -1043,9 +1043,9 @@ pub fn clear_area(grid: &mut CellBuffer, area: Area) {
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}
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let upper_left = upper_left!(area);
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let bottom_right = bottom_right!(area);
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for y in get_y(upper_left)..=get_y(bottom_right) {
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for x in get_x(upper_left)..=get_x(bottom_right) {
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grid[(x, y)] = Cell::default();
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for row in grid.bounds_iter(area) {
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for c in row {
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grid[c] = Cell::default();
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}
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}
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}
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@ -1325,7 +1325,7 @@ impl Iterator for BoundsIterator {
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if let Some(next_row) = self.rows.next() {
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Some(RowIterator {
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row: next_row,
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col: self.cols.0..(self.cols.1 + 1),
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col: self.cols.0..self.cols.1,
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})
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} else {
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None
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